Come visit by clicking the link:
http://slurl.com/secondlife/Wyoming%20Entrepreneur/174/37/23

Related to teaching and learning (specifically educational technology) in 3-D spaces, and oh so much more. Also find many postings related to my project in Second Life and, about the latest environment: the Virtual Event and Webcasting.




Myself being interviewed by a Second Life newspaper

Linden Labs product Second Life has competition brewing and making progress. Seemingly the new and sustainable frontier of virtual worlds is higher education, whose momentum is only growing. Using peer-reviewed academic journals as an indicator, there is a lot of research and interest in academia, even though "some" of the seniors and older boomers in higher ed are sure this is a passing fad. Kind of like...automobiles.
Back to the lack of guarantees in business, a competitor can take advantage of the king/queen of any market by preying on a product's weaknesses. Let's face it, SL is not intuitive, but it is powerful. It is hardly free to own an island, yet higher ed gets one for half price.
In the list below are some of the major players in the virtual world arena, although there are certainly others. Of note is OpenSim which is open source, and ReactionGrid which is going head to head with SL for education and business marketshare. Perhaps one of SL's competitors will keep better check on much of the anti-social behavior and sexuality found in Second Life, which steers quite a few people away. And again, the complexity issue must be overcome.
Anyway, the worlds below are interesting. Although not competing with SL's adult grid, check out Indiana University's Quest Atlantis. This is what the site says: Quest Atlantis (QA) is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-16, in educational tasks. QA combines strategies used in the commercial gaming environment with lessons from educational research on learning and motivation. Participation in this game is designed to enhance the lives of children while helping them grow into knowledgeable, responsible, and empathetic adults.
ActiveWorlds
http://activeworlds.com/
Forterra
http://forterrainc.com/
OpenSim (open source)
http://opensimulator.org/
QuestAtlantis
http://questatlantis.org/
ReactionGrid
http://reactiongrid.com/
There
http://there.com/
A unique fixer upper? Well, they are all when new and besides, we have an experienced and talented Second Life builder on the schedule. No, not me! But I will get there.